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- 05 Feb 2015, 21:00
- Forum: Ask the Devs
- Topic: The Great Bridge of Riven
- Replies: 13
- Views: 80399
Re: The Great Bridge of Riven
Myst IV took an interesting approach to this: pre-rendered full video sequences. For the bridge, it would have to be either running or some sort of walking with sped-up time. Triggering it wouldn't be as easy as, say, the lumber cart. Maybe it could be area-activated... My idea would be something li...