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- 19 Mar 2016, 14:15
- Forum: Ask the Devs
- Topic: Answering your day/night cycle questions
- Replies: 11
- Views: 11942
The nights in realMyst: Masterpiece Edition are too dark, and I was skeptical that it would work in realRiven ; I’m glad the day/night cycle, though technically impressive, will not be in the final game. Wind and moving clouds would be cool, but light showers would probably be more trouble than they...
There is one major glitch in the tunnel outside the animal puzzle room. You can work around it, and the game is otherwise playable. There are plenty of minor problems though.
Let’s play find the differences! Everything is too bright and shiny and clean in the Starry Expanse render, except the desktop itself, which should be more reflective. Some things still have placeholder textures. The motif around the base of the pillars is too brown and needs rotating, and the left ...
When Gehn turns the stove on, it does not look like fire because its window fades smoothly from black to orange. However, in the close-up video of the player turning it on, it flickers and is clearly fire.