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by philip
18 Aug 2015, 23:58
Forum: Ask the Devs
Topic: Final game title?
Replies: 24
Views: 4150

Re: Final game title?

This is a great question, and since nothing has been decided I'm all with you guys in speculating. I feel like Myst should be somewhere in the title, and probably Riven too, but I like the ideas. Keep em coming!
by philip
18 Aug 2015, 23:56
Forum: Ask the Devs
Topic: Playable 233?
Replies: 5
Views: 1196

Re: Playable 233?

Every so often we consider releasing another demo, but the problem is, if we keep releasing demos, there will be nothing left for everyone to play when the game comes out! If you can, your best chance of getting to play a sneak peek is probably to come to one of the Mysteriums (though, we can't guar...
by philip
14 Aug 2015, 03:48
Forum: Ask the Devs
Topic: Progress Tick-list?
Replies: 4
Views: 1032

Re: Progress Tick-list?

To expand on what zib said a bit, when an asset is being modeled/textured, a number of sub-steps also have to happen. I'll try and write them out in as useful/ordered of a fashion as possible, but quite often steps are omitted or reordered due to varying needs of assets: ⋅  Model high-poly...
by philip
05 Jun 2015, 21:22
Forum: General Discussion
Topic: Do not let this die!
Replies: 4
Views: 1621

Re: Do not let this die!

For reals, we will try! We've been at it for 5+ years now, so I think at least the tenacity is probably there :P. We're always looking for more help though, so if you know any artists / special effects people / programmers (or anyone else whose profession sounds like they could remotely help with a ...
by philip
05 Jun 2015, 21:05
Forum: Ask the Devs
Topic: Plans for dynamic environment?
Replies: 2
Views: 994

Re: Plans for dynamic environment?

Some time shortly after Mysterium, we're probably going to have a blog post about this topic. Stay tuned!
by philip
05 Jun 2015, 20:47
Forum: Ask the Devs
Topic: DX 12
Replies: 2
Views: 867

Re: DX 12

pods of wharks trying to attack the trams as you go past Hahaha, we all had a good chuckle at the thought of that. To answer your question, we haven't given any specific consideration to DX12 yet, we're just sort of targeting a generic PC at the moment. That said, we'll probably look into water eff...
by philip
05 Jun 2015, 20:42
Forum: Ask the Devs
Topic: Patreon?
Replies: 1
Views: 733

Re: Patreon?

Thanks for the suggestion, we're looking into it!
by philip
05 Jun 2015, 20:39
Forum: Ask the Devs
Topic: Linking?
Replies: 7
Views: 1682

Re: Linking?

We've considered making an effect like this! I don't think it'll be done by Mysterium, but it's definitely worth experimenting with and seeing how it looks and feels.
by philip
16 Apr 2015, 00:59
Forum: General Discussion
Topic: Do not let this die!
Replies: 4
Views: 1621

Re: Do not let this die!

Image
by philip
14 Apr 2015, 22:07
Forum: Ask the Devs
Topic: music?
Replies: 5
Views: 1435

Re: music?

Unfortunately we aren't allowed to discuss any details about interactions between us and Cyan, including whether they've given us base models, textures, music, or anything like that.

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