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by Aloys
22 Oct 2017, 15:35
Forum: Ask the Devs
Topic: Could a Zip mode be technically possible?
Replies: 4
Views: 1403

Re: Could a Zip mode be technically possible?

That's good news. :)
I hope it makes the cut; that's something that's very much part of Riven's legacy.
by Aloys
15 Oct 2017, 08:30
Forum: Ask the Devs
Topic: Could a Zip mode be technically possible?
Replies: 4
Views: 1403

Re: Could a Zip mode be technically possible?

Nice, and is this something you contemplated doing?
by Aloys
14 Oct 2017, 16:22
Forum: Ask the Devs
Topic: Riven anniversay special treat?
Replies: 2
Views: 1131

Re: Riven anniversay special treat?

So.. no playable demo then? Too bad. :)

Okay, guess I'll wait and see then.
by Aloys
14 Oct 2017, 13:34
Forum: Ask the Devs
Topic: Could a Zip mode be technically possible?
Replies: 4
Views: 1403

Could a Zip mode be technically possible?

Beside a 'run' option, I'm all for a proper Zip mode feature for a number of reasons. But this being a 3D game this is complicated.. Hence my question to you guys: is this something that sound remotely possible? I'm no UE expert, more of a Unity guy, but regarless of the engine for such big scenes y...
by Aloys
08 Oct 2017, 08:03
Forum: Ask the Devs
Topic: Node-based Movement
Replies: 3
Views: 1337

Re: Node-based Movement

I think being able to switch between the original stills and the real-time version would be very cool. That's an interesting idea. A before/after comparison mode.. And not really difficult to do either. You would have to shift the camera in the same position/rotation/fov as the original, so the use...
by Aloys
08 Oct 2017, 07:45
Forum: Ask the Devs
Topic: Riven anniversay special treat?
Replies: 2
Views: 1131

Riven anniversay special treat?

Riven's 20th birthday is soon upon us! :o (in exactly 3 weeks) It's hard to realize it's already been 20 years... Since this is quite a special day, and it will only happen once (duh) do you guys have anything special in store to celebrate this? Maybe a polished demo of an area (one can dream :p ) A...

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