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by nick
04 Dec 2017, 03:20
Forum: Ask the Devs
Topic: Video interview with Robyn and Richard VW
Replies: 1
Views: 55

Re: Video interview with Robyn and Richard VW

It's odd that this kind of interview hasn't happened already, but the original Myst's legacy tends to overshadow. Riven isn't discussed as much as it should be, because as much as it refined the genre (arguably the best of its kind) it didn't break new ground in the way Myst did. An interesting idea...
by nick
16 Oct 2017, 03:26
Forum: Ask the Devs
Topic: Could a Zip mode be technically possible?
Replies: 4
Views: 173

Re: Could a Zip mode be technically possible?

Yep! It's always been on the list of things we'd like to implement (although it's not quite there yet).
by nick
14 Oct 2017, 19:45
Forum: Ask the Devs
Topic: Could a Zip mode be technically possible?
Replies: 4
Views: 173

Re: Could a Zip mode be technically possible?

Definitely possible. As you guessed there would be a noticeable pause between zip nodes if you're moving between large areas. It wouldn't be anywhere near as bad as 1 second on a modern PC, though.
by nick
10 Oct 2017, 04:03
Forum: Ask the Devs
Topic: Riven anniversay special treat?
Replies: 2
Views: 176

Re: Riven anniversay special treat?

Hey Aloys,

20 years! What a milestone for Cyan and the fandom.
We don't have anything major planned for a reveal on the 31st, but we do have a few surprises up our sleeve. You'll have to wait and see.
by nick
23 Sep 2017, 01:42
Forum: Ask the Devs
Topic: Wahrk counting game dimentions?
Replies: 3
Views: 313

Re: Wahrk counting game dimentions?

No higher resolution image exists as far as I am aware, we're stuck with the game files for that one.

Our version may seem bigger. We created it by camera matching, using a default player height of (roughly) 6ft.

Make sure you share some pictures as your model comes along, we'd love to see it!
by nick
15 Sep 2017, 21:53
Forum: Ask the Devs
Topic: Wahrk counting game dimentions?
Replies: 3
Views: 313

Re: Wahrk counting game dimentions?

Hi Peter.

Thanks for the kind words!

This is the highest resolution image we have of the Counting Toy, It's from the dvd version of Riven.
I've attached some measurements (cm) from our version, I hope they prove useful.

767_jschoolroom.280.png
767_jschoolroom.280.png (203.9 KiB) Viewed 285 times
by nick
02 Sep 2017, 09:54
Forum: Ask the Devs
Topic: Mountains with caves
Replies: 1
Views: 162

Re: Mountains with caves

Hi eon, The terrain you saw in the Mysterium video was created in Maya using its sculpting tools. This allowed us to do the complex concave shapes you see in the demo. Kelly was talking about our new efforts to recreate that terrain using Unreal's terrain system. We're doing this for a few reasons; ...
by nick
27 Aug 2017, 06:13
Forum: Ask the Devs
Topic: Real Exile next?
Replies: 1
Views: 172

Re: Real Exile next?

We take it one project at a time - there is still plenty to do on realRiven!

Unfortunately it's not likely we (or any other fan project) will successfully finish an Exile or Revelation remake since those are both owned by Ubisoft.
by nick
30 Jun 2017, 23:32
Forum: Ask the Devs
Topic: Node-based Movement
Replies: 3
Views: 299

Re: Node-based Movement

Hi 21moonflower, You will definitely be able to use node-based movement in realRiven. We plan for multiple modes of navigation, and one of them will be similar to rM:ME because that's what a lot of Myst fans are used to. I think being able to switch between the original stills and the real-time vers...
by nick
19 May 2017, 22:56
Forum: Ask the Devs
Topic: Errors in Riven
Replies: 7
Views: 1185

Re: Errors in Riven

Survey Island has a lot of weird geometry going on. Sometimes the interior doesn't even fit in the exterior shell of the island! Thanks for the video link, Daikun. We're well aware of this problem and we do have several plans for how it may be solved. As you guys know, we're dedicated to reproducing...

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