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by Daikun
24 Aug 2016, 20:48
Forum: General Discussion
Topic: Obduction
Replies: 10
Views: 4137

Re: Obduction

It's out! Go buy it!
by Daikun
06 Aug 2016, 00:10
Forum: Ask the Devs
Topic: Update?
Replies: 2
Views: 1008

Re: Update?

by Daikun
01 Aug 2016, 23:56
Forum: Ask the Devs
Topic: Update?
Replies: 2
Views: 1008

Re: Update?

by Daikun
21 Jul 2016, 03:00
Forum: General Discussion
Topic: Obduction
Replies: 10
Views: 4137

Re: Obduction

by Daikun
29 Jun 2016, 17:30
Forum: General Discussion
Topic: ZED
Replies: 3
Views: 2124

Re: ZED

It reached its goal with 2 days to go.
by Daikun
07 Jun 2016, 06:59
Forum: General Discussion
Topic: ZED
Replies: 3
Views: 2124

ZED

This Kickstarter was plugged today on Obduction 's latest campaign update, and I feel the Starry Expanse team need to plug this as well to get the word out. Chuck Carter, an environmental artist who started on Myst and would go on to other titles and fields of work ( Command & Conquer, National ...
by Daikun
02 Jun 2016, 20:16
Forum: General Discussion
Topic: Obduction
Replies: 10
Views: 4137

Re: Obduction

The game is now set for a July 26 release, and the launch price is $30.

https://www.kickstarter.com/projects/cy ... ts/1592457
by Daikun
27 Mar 2016, 18:05
Forum: Ask the Devs
Topic: Answering your day/night cycle questions
Replies: 11
Views: 3233

Re: Answering your day/night cycle questions

As for weather, Riven is a tropical island if I'm not mistaken. It would seem weird to me to include light rain storms. It seems to be the kind of environment I would think is eternally sunny like the pacific islands. Agreed. Considering Riven's water has weird properties, rain might not even fall ...
by Daikun
18 Mar 2016, 22:17
Forum: General Discussion
Topic: Obduction
Replies: 10
Views: 4137

Re: Obduction

The teaser trailer is out!

Expect a June release.
by Daikun
18 Mar 2016, 03:06
Forum: Ask the Devs
Topic: Answering your day/night cycle questions
Replies: 11
Views: 3233

Re: Answering your day/night cycle questions

If you were to implement moving clouds, would that affect the light sources too much? Even if you can't do day/night cycles, I think a cloudy sky would be neat.

I also like the idea of wind effects. I never thought of that one before.

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