Gehn's office progress

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udqbpn
Posts: 11
Joined: 01 Feb 2015, 02:17

Gehn's office progress

Postby udqbpn » 01 Apr 2016, 11:47

So what with new directions and everything, I'm just curious if you guys are still working on finishing up Gen's office, Age 233.

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Arne
Posts: 39
Joined: 26 Jan 2015, 10:28
Location: Germany

Re: Gehn's office progress

Postby Arne » 01 Apr 2016, 14:12

They finished Gehn's office last year in the december
it will all be ok in the end, if it's not ok it's not the end !

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udqbpn
Posts: 11
Joined: 01 Feb 2015, 02:17

Re: Gehn's office progress

Postby udqbpn » 02 Apr 2016, 13:46

No, on their last post in December it says "While 233 is not yet fully complete (most notably, the exterior still needs work, and our lighting is way off in many areas), we’re really proud of how it’s looking" So not done yet, right? Or am I missing something?

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nick
Starry Expanse Developer
Posts: 39
Joined: 21 Jan 2015, 22:18

Re: Gehn's office progress

Postby nick » 02 Apr 2016, 22:12

In terms of development time, that final polish pass (getting an area from 80% to 99%) takes almost as long as getting it to that 80% in the first place. Our attention to detail makes some cool looking stuff, but also slows us down significantly. 233 is a good example of this. One of the reasons for our recent shift in priorities is that we feel it's far better to first have the entire game at 80%, rather than only a small part of it at 99%.

In our eyes, we'll never get the game 100% - there will always be something to improve on, a tweak or improvement to be made. Releasing the game within our lifetimes requires us to prioritise which areas need the most work, so it's best we get the whole game to 80% before we start being perfectionists again.

I hope that makes sense.


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