Which Game Had the Best Art-Direction?
Posted: 11 Feb 2015, 13:47
Which game in the series do you think had the best art direction? Myst, Riven, Exile, Revelation or Uru (I count Myst V under Uru)?
Myst was designed primarily by Robyn aqnd Chuck Carter.
Riven was designed by both Robyn and Richard Vander Wende.
Exile was designed by Phil Saunders and Ron Lemen mostly.
Revelation was designed by multiple teams for each age. Meinert Hansen (who lives down the street from me and who I visit often) was responsible for a lot of the concept art.
Uru was designed primarily by Stephane Martiniere along with other artists.
Here's a link to Uru's complete concept art pack here
Personally its a tie for me between Riven and Uru. Riven is very subtle in its design. It has a very refined aesthetic which is quite beautiful - mixing opulent D'ni design with tribal Rivenese styles. The graphics also help.
Uru is just really crazy and waaay-out there in its design choices. There's just so much I wish we had seen more of... all the unreleased ages and more areas of D'ni like the City Proper, K'veer and Katha Island for example that were hinted at through amazing concept pieces.
Exile is a close third. Its a little over-designed but at least its original in almost every aspect. Amateria, Voltaic and Narayan have such unique architecture and mood.
Myst was designed primarily by Robyn aqnd Chuck Carter.
Riven was designed by both Robyn and Richard Vander Wende.
Exile was designed by Phil Saunders and Ron Lemen mostly.
Revelation was designed by multiple teams for each age. Meinert Hansen (who lives down the street from me and who I visit often) was responsible for a lot of the concept art.
Uru was designed primarily by Stephane Martiniere along with other artists.
Here's a link to Uru's complete concept art pack here
Personally its a tie for me between Riven and Uru. Riven is very subtle in its design. It has a very refined aesthetic which is quite beautiful - mixing opulent D'ni design with tribal Rivenese styles. The graphics also help.
Uru is just really crazy and waaay-out there in its design choices. There's just so much I wish we had seen more of... all the unreleased ages and more areas of D'ni like the City Proper, K'veer and Katha Island for example that were hinted at through amazing concept pieces.
Exile is a close third. Its a little over-designed but at least its original in almost every aspect. Amateria, Voltaic and Narayan have such unique architecture and mood.