I like Morrowind more for the lore and world depth, like how each great house had their own unique architectural style and the alien quality to the landscape. Very Rivenesque, or should I say Vanderwendesque.
The problem with Skyrim isn't so much the lack of rpg elements for me (although I loved the depth in Morrowind like how the repair function worked, allowing you to fail a weapon repair, or how the factions had bias against each other) but its more an issue of writing.
I found the lore and story of Morrowind a lot more sophisticated and interesting than the whole Dragonborn thing. Even then the main issue for me was that almost all the side quests, especially Radiant Story dungeon quests were fetch quests, something I find terribly tedious and boring. To make matters worse, the dungeon designs are entirely linear! I actually preferred Oblivion's dungeons that were much more non-linear than Skyrim's, bigger than Morrowind's, and less confusing than Daggerfall's. With mods the dungeons can be the best part of the game, which is why lately I mostly play Oblivion (with added province mods).
I recommend you guys check out
https://www.facebook.com/pages/Elder-Sc ... 3210793000 and Beyond Skyrim at
http://www.darkcreations.org/forums/for ... nd-skyrim/ Hammerfell is my most anticipated region.
Also, I've been testing Dynamic Music System, a mod that adds music to any region in Oblivion including mods, just like Myst. Here's the link:
http://forums.bethsoft.com/topic/151631 ... ic-system/